Tick rate and general lag

General_Bacon343

Moderator
Staff member
As many of us have noticed, there has been an increase in lag on the server. The tick rate has been low, resulting in an overall sluggish feeling. For those of us that may not know, a tick is all the calculations that the sever has to do. A tick includes redstone, plant growth, mine cart movement, lighting, and the length of the day. Under normal circumstances, a server should do about 20 ticks a second. However, we have only been getting about 10 ticks a second. This means everything is taking twice as long as it should, and leads to a poor experience.

To improve performance, please refrain from building dense animal farms, crazy redstone, and leaving items all over the ground. A few animals is fine, but packing them in like a feed lot is not. Same thing for redstone, a piston door is fine, but a calculator is not. As for unwanted junk items, please dispose of them in lava. Thanks for helping keep this server awesome.
 

Fayettemat

Mr Geek
Staff member
That is a bit excessive... where did you find that? (And I thought my spread out farm had a lot of animals).
 

Mjaf

Moderator
Staff member
Chickens look to be causing us a big problem. So many animals in a small space require more calculations to be made by the server. But with chickens you also get the problem of them laying eggs. If these eggs are not collected, they stay on the ground and this also requires the server to make more calculations.

A quick an easy way to fix that issue is to place hoppers under your chickens, but really, there isn't any need for each individual to have as many animals as they do at the moment.

These pictures, taken at Valhalla show exactly what im talking about.

These pictures below show an example of unacceptable sized farms.

Valhalla Sheep Pen.


Valhalla Chicken Pen


Valhalla Cow Pen

This isn't an uncommon sight on the server, and isn't just found in Valhalla (that was just the town that caused problems at the time).

Mayors

It is your responsibility to
govern the number of animals kept within your towns by your residence. If you feel that the number of animals that a single player is too high, please ask them to reduce the number. You know more about exactly what happens in your towns that we do, so help in this would be appreciated. However, it is not your responsibility to remove the animals yourself. If your resident refuses to reduce the number of animals they are keeping to an acceptable level or they frequency need to be reminded, please inform a member of staff who will then look into the matter.

All Players

Each player has a responsibility to the server and to other players,
if everyone can keep the size of the animal farms down it would help everyone to enjoy the server. If you play with a few people, it may be worthwhile trying to make a joint farm. Those farms still don't need to be huge, but could be slightly larger than a single players farm.

Remember this is a Community Server. If you want to make giant and elaborate farms, machine or redstone circuits, please select the single player option in the Minecraft main menu.

What Will Happen Next

No one needs to worry about being removed from the server. If you think that your farm will be seen as too big, please help us by reducing the total number of animals you keep and by installing hoppers under chickens. Of your not sure what is considered "too big", think about how many animals you actually need. If your still not sure, feel free to ask a staff member to check out your farm for you.

Moderators may however ask you to remove animals, and may remove some themselves. If they do this, they should send you a message on the forum, telling what has happened, why they have been removed, and actions you can take which may stop this from happening the future.

What happens next is up to you. If everyone can keep the number of animals on the server down to a reasonable level, no further action will be required.

However if animal levels continue to increase at such a dramatic rate warnings and bans may be issued in the future.

If the problem persists after this stage, we may be required to install new server plugins that regularly check for large numbers of animals, and automaticly remove them before they cause server issues.

If you want to continue to enjoy playing with a friendly community, to share ideas, show off creations and have a good laugh, then remember that you need to share the server.
 

Fayettemat

Mr Geek
Staff member
Chickens look to be causing us a big problem. So many animals in a small space require more calculations to be made by the server. But with chickens you also get the problem of them laying eggs. If these eggs are not collected, they stay on the ground and this also requires the server to make more calculations.
Understood. Do you think that ~ 20 chickens over a total of 3-4 chunks is ok? We also have about 4 cows and a dozen sheep in this area and I'll gladly show you it if you want to see.

PS: We don't like to keep to many of them as they are a pain. We do try to collect the eggs often and keep the chickens and sheep from breeding too much (and killing them when needed).

Remember this is a Community Server. If you want to make giant and elaborate farms, machine or redstone circuits, please select the single player option in the Minecraft main menu.
Could not agree more here! I love to build my own stuff on my own time but I have my own hardware to do it on if I really must show it to others. If not I can just build it in single player mode.

What happens next is up to you. If everyone can keep the number of animals on the server down to a reasonable level, no further action will be required.

However if animal levels continue to increase at such a dramatic rate warnings and bans may be issued in the future.

If the problem persists after this stage, we may be required to install new server plugins that regularly check for large numbers of animals, and automaticly remove them before they cause server issues.

If you want to continue to enjoy playing with a friendly community, to share ideas, show off creations and have a good laugh, then remember that you need to share the server.
I mostly agree with this, however, I do understand the reason(s) and agree that something has to be done in some sort of way. What I'm not sure of is if an outright perma-ban is the solution (maybe a temp ban and/or fines?).

On a side note: If you are going to possibly issue bans over this can it be added to the rules if it starts to come to that point? The reason I ask is I know that not everyone will be active on the forums.
 

Mjaf

Moderator
Staff member
When a warning is given, a short temporary ban is also issued. The length of time for the temporary ban increases with each additional warning given to a player and is automatic.

There will be no need to update the rules page. I hope it is understood that should a player refuse to complete a reasonable request given to them by a staff member, they are likely to be dealt with more forcefully. This request will also be given to them in game, via chat if they are online, or via signs left for them to read.

That said, if any player feels they are being unfairly targeted by a staff member they should inform Knas.

But this is Anembra, and I don't see any of this happening.

If the server is having a problem with someones farm, and a Moderator or Admin or even a Mayor asks the owner to sort it, I don't think it will be a problem. Plenty of time will be give to everyone and even warnings will be the worst case scenario, if someone regularly causes a problem and doesn't take any action to change their play style.
 

Kapten_Knas

lol ɹoʇɐɹʇsıuıɯpɐ
Staff member
This issue seems to be caused by no longer running Spigot with performance enhancements.
I have re-added Spigot and it should be working fine again - as it did before.
 

xtinamc

Member
SOOOOOOOOOOOO happy that I could get back on today!!!! Yesterday I couldn't seem to stay on without timing out and I REALLY wanted to play. I have been out of town all day, just got home and the first thing I did was try to connect- with success! Whatever the problem was, I am glad it is fixed now! Thanks Knas, you ROCK!!!
 

Fayettemat

Mr Geek
Staff member
I appreciate the credit and I know how it is to be a server admin with no fix in sight :(.

I had asked @doomkitten to help me Google and she found the thread that I linked @Kapten_Knas to. I had tested the solution found there and found it to work and then informed Knas about it and all is good now! :) (Thanks for fixing it so fast!)
 

xtinamc

Member
I appreciate the credit and I know how it is to be a server admin with no fix in sight :(.

I had asked @doomkitten to help me Google and she found the thread that I linked @Kapten_Knas to. I had tested the solution found there and found it to work and then informed Knas about it and all is good now! :) (Thanks for fixing it so fast!)
Thanks Fayettemat! Good looking out! :D
 
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