Bringing people back to anembra

Xzarida

New Member
I feel like the server feels outdated, but that's okay! An update could really help.


We know what works. When the server was at it's peak there were admin shops. A robust worthwhile runecrafting system, and things to spend your cash on like towns, mall stands, and finally a rpg element. Here is what i am suggesting.

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Increase tier blocks by a lot (none of this at 5tier five you only get 200 uses)
Bring an admin shop to sell stuff
Bring back the mall
Add mcmmo, or jobs back or both
Have rewards for people who advertise on youtube
Get rid of the whitelist(It's often the cause of the death of servers)
or add a free week or so where you don't need a whitelist then make people want to sigh up for it
 

Fayettemat

Mr Geek
Staff member
I like some of these ideas but have some issues with others. As such I'm going to pick the suggestions apart and give my thoughts on each part.

Increase tier blocks by a lot (none of this at 5tier five you only get 200 uses)
This isn't possible as far as I'm aware using the current version of Runecraft. Maybe @Rivkiin Shadows can confirm? Also, having a massively over powered Runecraft setup would devalue everything else and make it more boring over time in my mind.

Bring an admin shop to sell stuff
Bring back the mall
I really like these ideas and will talk to Knas about them when I'm able to.

Add mcmmo, or jobs back or both
I've heard complaints about the way jobs work and am unsure how MCMMO would fit the mature theme we go. Reason being is that McMMO is designed mostly for PVP stuff from what I recall

Have rewards for people who advertise on youtube
Get rid of the whitelist(It's often the cause of the death of servers)
or add a free week or so where you don't need a whitelist then make people want to sigh up for it
These are really good ideas and we should likely remove the white list at this point to be honest..
 

Xzarida

New Member
I honestly don't see a point in using runecraft it's as of now. The tools run out to quick and the features of other things such as chrono trigger are vastly expensive to build. I could go on a list of why the runecraft isn't powerful enough. Honestly I am sure there are some reasons why people wouldn't want these ideas, but these are what or when anembra was at it's peak these were the perks. There was a mall. There was jobs, there was mcmmo, there was a mall, and there were shopping stalls. It was worth using power tools and force fields radius, and inverting large chunks of land. These are the things that made it great, and slowly and slowly things were taken away.



To the point of everyones concern of devalue ? Who cares. People are going to stockpile it's how it's going to always be. Some people will be miners and gathers and others will be builders. Some people will have millions and others will have none because instead of stockpiling they chose to use it. Admin shops are awesome because nothing devalues it's always a set value, and stalls are for people who want to sell or buy less than the admin shop.



I go on and it feels like i am playing single player. It's really sad.
 

Fayettemat

Mr Geek
Staff member
Also, are you sure you're using T5? It should be a lot more than 200 uses, should be more like 2000 blocks total broken.

Edit: Can you explain how McMMO was used in a non-PVP style environment?
 
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Amuxix

New Member
I'm not an anembra player but I am however one of the Devs for runecraft and I'm actually very interested in knowing why you think runecraft is not powerful enough.
Have you tried the dev version of runecraft that is on Igniculus, it has alot of changes including an energy system that replaces alot of the uses for the tier system?
 

Rivkiin Shadows

New Member
Salutations! Yes, as @Amuxix stated, Runecraft 3.0 will be much different than Runecraft 2.99 that people are used to. However, we would also like to hear your opinion as to how you would like Runecraft to be changed. We got rid of the uses system and instead went to an energy system. Most blocks/items have an energy value. Consuming or sacrificing blocks/items, gives you energy, while breaking, creating, and moving blocks, spends energy. F0r the full list as to what has changed see this. We are trying our best to get the opinion of the community @Xzarida, so please state your opinion. :)

If you want to see the fully new Runecraft 3 in action, please take a look at Igniculus. There will be several people who will be willing to show your Runecraft 3 and it's changes. :)
 

Xzarida

New Member
Runecrafting is a great plugin I just want it to be more viable. I read your google drive file, and it looks pretty good to me so far. I haven't sighed up for the new server and will have the check that out. As long as it's easily obtainable, and more viable I am happy. Right now you use tear three blocks and get 100 uses, and you have to keep doing that over and over again drawing the runes. That's good that the new system uses energy from blocks i am pretty interested.
 
I noticed that the PMC anembra submission has not been bumped in a while, I think if it's updated more frequently at good times it will attract more players on the server and establish a slightly larger community.
 
Hey guys, the server has become much more active recently, we have a decent group of people during some hours of the day and we've established a very nice trading community. However, we have found it concerning that we do not currently have a way of earning economy money. As a result, town money will be used up eventually. I was wondering if we could get the admin shops established, mirion appears to be a nice place to have it but really anywhere accessible would be nice to exchange valuables for economy cash.
 
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